A Teaser PvP Video In RS2!

19 August 2009 – 9:38am

Yes, you read right, I decided to persevere with RS2 and make a small teaser-video (2 fights), don’t get your hopes up for a full-blown video though as it probably won’t happen, the title of the video is PvP World Teaser PK Video (2 Fights), as you can tell from the title the video only contains 2 fights, don’t worry they’re not boring, I’m using a Vest Longsword in them.

Anyway, yesterday I made a video on YouTube titled Why I Don’t PK, all this video shows is (in my opinion) how bad the Wilderness/PvP has turned in the last few years, now it’s possibly at the worst its ever been, I can honestly see people starting to quit in mass-numbers again due to how it’s turned out.

I also uploaded an old RS2 pk video titled PvP World PK Video (2005) as you can probably guess from the title, this is my old (and only until today) pk video I made in 2005, it has been re-edited and re-cropped to fit into the 10 minute rule of YouTube, so take a quick browse and have a look.

  1. One Response to “A Teaser PvP Video In RS2!”

  2. Your ‘Why I Don’t PK’ video pretty much says it really, and it’s completely true that the pvp element of the game isn’t worthwhile.

    I’d say a few of the biggest problems are that people teleport and pray.
    The reality is that people want to take part in pvp but don’t want to lose their stuff.
    In my opinion, the change to the loot system exacerbated the problem even more, because the likelihood of profiting or at least breaking even from pvp for the average player is probably quite low (unless they have a really good kill:death ratio – could you really call such a person average?).

    I personally believe that the current death system (ie, die and lose everything) doesn’t really work now that you aren’t guaranteed your opponent’s gear.
    With that said though I’m also of the opinion that Jagex would have been better off going down a WoW-like path and using a point system (thus removing looting altogether) as the long-term solution to RWT while still having a pvp environment worthy of taking part in.

    In any case death is harsh, and as such people will continue to do what is necessary (praying, teleporting, running) to avoid it. This attitude is as much at fault as the way the game now works, but it’s an attitude that won’t change until numerous large changes are made to a handful of the game’s mechanics (namely death).

    By Dan_Lothy49 on Aug 20, 2009

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